Neocities.org

The Site With Things

uncreativeusername.neocities.org

175,822 views
25 followers
7,744 updates
0 tips
To all the people who follow me: Is there anything you want from me? JS sketches? My usual "whatever"? Literally more than just 4 updates per year? (Do note that I'm not going to keep updating beyond the end of the Earth.)
C++ Tanks has effectively everything from JS Tanks. Download here: https://github.com/tanksdude/tanks-game/releases
1 like
It has been a long time coming... C++ Tanks now renders on the GPU! I think I should add more words here to make this seem more awesome/official but that's all I got.
1 like
uncreativeusername 4 years ago

It's currently not much of a "game," but here's the GitHub: https://github.com/tanksdude/tanks-game

1 like
This is a great day for many of you, but mostly for me. I have gotten a working prototype of Tanks in C++! Turns out you need OpenGL, not Qt. So far, it has much more room for modifications, but there's barely anything. But still, progress!
1 like
uncreativeusername 4 years ago

Found out a while ago I was using the CPU to render, so now I gotta learn some low-level graphics pipeline stuff for GPU rendering.

1 like
uncreativeusername 4 years ago

For anyone wondering: I have speed, wallhack, multishot, bounce, triple, and homing powerups, with the random and empty levels.

1 like
1 like
uncreativeusername 5 years ago

I don't know if I'll update my game again. I'm just sick of JavaScript (and, I'll admit, my code). I was thinking about rebuilding the whole thing from the ground-up, like a normal person, because now I know how to make a game. However, I've always wanted more low-level access for optimizations. That's why, I'm announcing today, Tanks is getting a remake (or sequel, I'll figure it out later) in C++!

2 likes
uncreativeusername 5 years ago

More news to come in like a year when I figure out Qt. Yes, it would have been so much easier to just make Tanks like a proper game, with real planning and such, but I didn't do that because I had never made a game of that scope. And I don't feel like using JavaScript again (or a pre-made physics/game engine), so it's gonna be a while.

1 like
uncreativeusername 5 years ago

My inspiration has run dry, so I don't know when I'll put up another sketch or project.

1 like
websitering 5 years ago

That's fine. JScript can be a headache. If you do decide to do something, you can always comeback. :)

1 like

Website Stats

Last updated 4 years ago
CreatedOct 11, 2016
Site Traffic Stats