Neocities.org

The web site of vigor

vigor.neocities.org

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vigor 3 years ago

some textfiles on the index & playable web game is the update.

1 like
watchingforfire 3 years ago

that game is fun and runs great. minor suggesstions from a gameplay perspective to up difficulty. make hitting ground take away 2 HP points. consider minor symbol rather than color to code the various power ups. consider making gun / jump / hp powerups to only appear (sometimes) after killing a red. Only ammo should spawn on the map, otherwise its really easy to survive forever.

1 like
watchingforfire 3 years ago

maybe give the main guy a little face somehow so you know which way he's facing when shooting. Anyways, those were my observations. I think the ammt of HP powerups now just makes it super easy to live forever. Old games were brutal.

1 like
watchingforfire 3 years ago

also I personally would like the main guy to be a little more slim, i kinda dont like controlling a square, but i mean, its okay. Golden ratio type ratio for main character might work bettter.

1 like
vigor 3 years ago

thanks for the feedback. I made those changes. hp only spawns 3 times in a single game, collectibles have text on them, player has a dot (not quite a face), upgrades require shooting enough reds to appear, upgrades aren't as strong, game is more difficult at higher score (no changes after 24001 points which just scrolls screen faster).

1 like
watchingforfire 3 years ago

Ill have to play again when im at my cpu! Fun little climbing game.

1 like
watchingforfire 3 years ago

played it again and it's real fun. more suggestions you didn't ask for (haha feel free to ignore or take). when your chr is on a platform pressing down could make you crouch a little bit to help dodge close reds. Also when I got to like 4,500 points, the speed increase made it so i couldnt really keep up. I think before when there were way more jump and speed upgrades I could keep up with it.

1 like

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Last updated 4 months ago
CreatedNov 22, 2020
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